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Unity log viewer asset

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On Mac all the logs can be accessed uniformly through the standard Console.app utility. On Windows, the Editor log file is stored in the local application data folder: %LOCALAPPDATA%\Unity\Editor\Editor.log, where LOCALAPPDATA is defined by CSIDL_LOCAL_APPDATA. The editor log can be brought up through the Open Editor Log button in Unity’s Console window.Ĭ:\Documents and Settings\username\Local Settings\Application Data_\Unity\Editor\Editor.logĬ:\Users\username\AppData\Local\Unity\Editor\Editor.log On Windows the webplayer and editor logs are placed in folders which are not shown in the Windows Explorer by default. On Mac the webplayer, player and editor logs can be accessed uniformly through the standard Console.app utility. Usually you need to see these files when you have experienced a problem and you have to know where exactly the problem occurred. There might be times during development when you need to obtain information from the logs of the webplayer you’ve built, your standalone player, the target device or the editor.

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